| Base Game | Base play runs on five reels and three rows with twenty fixed lines. Each spin carries a 20x bet multiplier. The kennel WILD appears on reels 2, 3 and 4 only, sized 1x1, 1x3 or 3x3. Every WILD takes a random 2x or 3x multiplier, and WILDs sharing one line add their values together. |
| Free Spins | Three BONUS symbols on reels 1, 3 and 5 open this round, or it can be bought for 100x total bet. A 3x3 barrel grid reveals 1, 2 or 3 spins per cell, summed for the award. WILDs shrink to 1x1 and stay fixed for the round, keeping their multiplier. A GHOST WILD on reel 5 can remove one sticky WILD. The round cannot retrigger. |
| Biggie Free Spins | A BIGGIE BONUS in the trigger combination, or a 200x total bet purchase, switches WILD behaviour for the round. WILDs on reels 2, 3 and 4 land only as 1x3 or 3x3 symbols, never 1x1. They still turn sticky for the round, and the GHOST WILD on reel 5 stays able to remove them. |
| Ghost Out Free Spins | A GHOST OUT BONUS in the trigger combination, or a 200x total bet purchase, locks the sticky state. WILDs on reels 2, 3 and 4 become permanent for the whole round. No GHOST WILD appears on reel 5, so nothing can unstick a placed WILD once it lands. |
| Biggie Ghost Out Free Spins | Combining a BIGGIE BONUS and a GHOST OUT BONUS in the trigger, or paying 500x total bet, activates both modifiers at once. WILDs land only in 1x3 or 3x3 form and remain permanent for the round. Reel 5 shows no GHOST WILD, so the locked WILDs cannot be removed. |
| Super Spin 1 | This special bet replaces normal play at a 100x bet multiplier. Every base-game spin guarantees at least one EXPANDED WILD in a random position. The Free Spins feature cannot trigger while the mode is active, so the round structure shifts entirely to single-spin WILD hits. |